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Aether Vault – Elven Resource Storage
Type: Resource Storage
Faction: Sylari Ascendancy
Stores: Aetherbloom (gathered by Crystal Spire)Lore
Beneath tranquil leaves and moonlit vines, the Aether Vault guards the most precious essence of the Elves: Aetherbloom. Infused with stasis glyphs and echoing crystals, this vault suspends the resource outside of linear time—preserving it with minimal degradation. Its structure grows in complexity with each level, evolving from a sacred grove to a radiant bastion of arcane containment.Aether Vault – Stats by Level
Level Storage Capacity HP Visual Changes 1 10,000 750 Crystal basin on vine-wrapped platform 2 20,000 950 Vault expands with arcane sigils 3 35,000 1200 Magical locks and floating energy rings 4 50,000 1500 Radiates a glow, spires pulse with energy 5 75,000 1800 Crowned with floating glyph stones and aura Strategy Tips
Keep vaults in central or well-defended zones, especially during raids.Upgrade early to avoid overflow loss from maxed-out collectors.
Works best when paired with multiple Crystal Spires.
Suggested Upgrades (Voting Ideas)
Rooted Ward
Reduces building damage by 10%.Overflow Buffer
Excess Aetherbloom beyond max capacity is preserved (up to 10%).Quantum Link
Shares capacity with nearby vaults in range (shared pool). -
Crystal Spire – Elven Resource Collector
Type: Resource Collector
Faction: Sylari Ascendancy
Resource: AetherbloomLore
Rising from ancient growth and refined crystal veins, the Crystal Spire is the beating heart of Aetherbloom harvesting. Elves entwined crystal tech with lunar enchantments to pull this shimmering essence from deep below. As the spire grows in strength, its efficiency and elegance amplify—drawing power through vine-like conduits and arcane resonance.Crystal Spire – Stats by Level
Level Capacity Collection Rate HP Visual Changes 1 2,000 20/sec 600 Basic spire with glowing crystal tip 2 3,000 30/sec 750 Grows taller with arcane roots visible 3 5,000 45/sec 900 Adds magical rings and crystal flares 4 7,000 60/sec 1100 Pulses with radiant energy 5 10,000 80/sec 1350 Crowned with floating crystal shards Strategy Tips
Place spires near defensive clusters to protect your income stream.Upgrade early to improve collection efficiency, especially during war preparation phases.
Combine with Aether Storage buildings to maximize long-term yield.
Suggested Upgrades (Community Voting Ideas)
Moonwell Capacitors
Increase capacity by 25%.Verdant Roots
Reduces damage from AoE attacks by 10%.Resonant Amplifier
Boosts collection rate when adjacent to another Crystal Spire. -
Nova Ring – Arcane Pulse Cannon (AOE Defense)
Defense Type: AoE Ground + Air
Faction: Sylari AscendancyLore
Forged in the hidden vaults beneath the Astral Court, the Nova Ring draws power from the ley lines that pulse beneath the surface. When charged, it releases a blinding ring of arcane force that erupts outward, damaging all enemies caught in its radiant shockwave. The longer it charges, the stronger the blast—making it deadly against clustered units.Nova Ring – Stats by Level
Level Damage (per wave) AoE Radius Charge Time HP Special Effect 1 80 2.5 tiles 3.0s 700 — 2 100 2.5 tiles 2.8s 850 10% chance to knockback 3 125 3.0 tiles 2.6s 1000 15% knockback + slows by 10% 4 150 3.2 tiles 2.4s 1200 Slows by 20%, +10% crit chance 5 180 3.5 tiles 2.2s 1400 Slows 25%, +15% crit, +10% chance to stun (0.5s) Strategy Tips
Position the Nova Ring just behind front-line defenses to maximize its AoE pulse on clustered attackers.Best paired with Thorn Spitters or Arcane Watchers to exploit slowed or stunned enemies.
Weak against spread-out attackers or units with high magic resistance.
Suggested Upgrades (Community Voting Ideas)
Resonant Pulse
Increases AoE radius by 0.5 tiles.Crystal Bloom
Adds 30% slow for 3 seconds on impact.Arc Surge
Adds a chain lightning effect to hit up to 3 nearby units after detonation. -
Leafguard Garrison – Shelter of Blades
Army Housing | Faction: Sylari Ascendancy
Lore
Tucked beneath the canopy and entwined with luminous rootwork, the Leafguard Garrison isn’t just a barracks — it's a sacred grove where warriors meditate before war. Resonating with the natural harmony of the Sylari homeland, these structures provide sanctuary and strategy, preparing forces for flawless execution.“We rest not to grow soft, but to grow sharper.”
Role
The Leafguard Garrison functions as army housing, increasing the maximum number of units you can deploy in a raid. Each upgrade allows for more troops and boosts unit regroup speed before attack.Works in tandem with the Warspire Hall to expand your army size.
Provides passive synergy bonuses when positioned near the Astral Court or within a Moonshade Nexus grid.
Level Unit Capacity Bonus Regroup Speed Buff Synergy Bonus (with Moonshade Nexus) 1 +10 — — 2 +20 +5% — 3 +30 +10% +2% unit health when in synergy field 4 +40 +15% +4% unit health and +5% damage 5 +50 +20% +5% unit health and +10% damage -
Astral Court – The Throne of the Voidborn Elves
Townhall | Faction: Sylari Ascendancy
Lore
At the center of every Sylari stronghold stands the Astral Court, a crystalline citadel suspended between worlds. Formed from aether-forged vines and stardust marble, it serves as both sanctuary and command center — a beating heart of strategy and dominion. From its towers, the Sylari weave destiny as deftly as a harpist plucks strings."The stars guide the wise. We simply listen better."
Role
The Astral Court is the central structure of your base.Houses your critical resources.
Unlocks new building levels as it upgrades.
Expands your base’s defenses and allows access to advanced units and buildings.
If the Astral Court falls, so does your stronghold.
Level Unlocks New Build Slots Resource Storage Increase Special Unlock 1 Basic structures (Ether Lab, Leafguard Garrison) 2 — — 2 Thorn Spitter, Crystal Spire +1 +10% Unlocks tactical field (small) 3 Arcane Watcher, Moonstone Vault +2 +15% Tactical field expands 4 Nova Ring, Lifebloom Grove +2 +20% Tactical Invocation duration +10% 5 Rune Shard Turret, Astral Court Shield Activation +3 +25% Activate a 5-second shield on attack Level 1
Level 2
Level 3
Level 4
Level 5
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Warspire Hall – Command the Blade and Bow
Barracks | Faction: Sylari Ascendancy
Lore
Graceful spires laced with glowing runes rise above the forest canopy — this is the Warspire Hall, where strategy is art and warriors are forged through precision and purpose. Within its halls, Moonblade Sentinels spar beneath starlight, and Tricksters study arcane misdirection in silence.
“We do not train for war. We perfect it.”
Role
The Warspire Hall is the barracks of the Sylari faction. It produces core ground and support units, unlocking higher-tier troops as the structure is upgraded.
Unlocks 4 core Sylari units:
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Moonblade Sentinel
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Sylvan Marksman
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Runebound Trickster
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Wyrmcaller (Available after Ether Workshop level 2)
Warspire Hall – Unlocks by Level
Level Unlocked Units Training Speed Unit Cap Bonus 1 Moonblade Sentinel Base — 2 Sylvan Marksman +5% +5 3 Runebound Trickster +10% +10 4 Wyrmcaller (requires Ether Workshop Lvl 2) +15% +15 5 Faster Tier 3 Training +25% +20 Strategy Tips
Pair training with Ether Workshop upgrades to unlock max-level units early.
Combine with Leafguard Camps to increase your deployable army size.
Upgrade early for access to Runebound Trickster — useful for disrupting defenses.
Suggested Upgrades – Future Voting Ideas
- ** Twin Spires** – Allows training of 2 unit types at once.
- ** Phantom Drill** – Units exit with temporary evasion buff.
- ** Lunar Forge** – Units trained at night (in-game clock) gain +10% damage for 1 raid.
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Ether Workshop – Ascend Beyond Limits
Utility Building | Faction: Sylari Ascendancy
Lore
Deep beneath the crystal roots of the Sylari forest, the Ether Workshop hums with the rhythm of ancient aether flows. Here, time bends, matter whispers, and warriors are transformed not by steel, but by intention and arcane infusion.
“In the hands of the Sylari, even air can be weaponized.”
Role
The Ether Workshop is your unit upgrade center — a place of ritual enhancement where your four core Sylari units ascend from capable to elite. It unlocks level-based upgrades for each unit, enhancing stats, abilities, and passive effects.
Unlocks Unit Upgrades I–V for:
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Moonblade Sentinel
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Sylvan Marksman
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Runebound Trickster
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Wyrmcaller
Ether Workshop – Upgrade Path
Level Unlocks Research Speed Bonus Energy Cost Reduction 1 Unit Level 2 — — 2 Unit Level 3 +5% — 3 Unit Level 4 +10% -5% 4 Unit Level 5 +15% -10% 5 Advanced Research Tier (Future Vote) +20% -15% Strategy Tips
Upgrade Moonshade Nexus in tandem to maximize synergy buffs.
Plan ahead — Ether Workshop upgrades take time. Use Leafguard Camps to prep while waiting.
Higher-level units make huge differences in mid- to high-tier raids.
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Suggested Upgrades – Future Voting Ideas
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Quantum Folding – Unlocks dual-unit upgrade queues.
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Aether Bloom – Slowly regenerates upgrade energy over time.
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Ethereal Imprint – Grants permanent passive bonuses to all upgraded units.
Level 1
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Aether Warden – Skybind Sentinel of the Sylari
Defense – Air Only | Faction: Sylari Ascendancy
Lore
Crafted from enchanted obsidian and stabilized aetherium, the Aether Warden floats silently above the battlefield. It reads the skies like a scribe reads prophecy — striking only when the arcane patterns align. Its shimmering core pulses with stored skyfire, discharging searing bolts into any who threaten the glade from above.
“Wings mean little when the wind obeys me.”
Role
The Aether Warden is an air-only defense designed to track and intercept flying units with high-speed projectiles. Its shots deal moderate burst damage with a slight tracking delay, rewarding precise placement and coverage synergy.
Aether Warden – Stats by Level
Level Damage/Shot Volley Size Reload Time HP Special Effect 1 60 1 1.6s 500 — 2 75 2 1.5s 650 +5% projectile speed 3 90 2 1.4s 800 10% projectile speed, minor splash (0.5 tile radius) 4 110 3 1.3s 950 Adds Aether Mark (targets take 5% more air dmg) 5 130 3 1.2s 1100 15% faster shots + Aether Mark + +10% splash radius Strategy Tips
Best used in pairs for full aerial coverage over your Townhall and resource collectors.
Combo with the Prism Obelisk for overlapping anti-air zones.
Use Moonshade Nexus placement to buff its firing rate in synergy zones.
Suggested Upgrades – Future Voting Ideas
- ** Skyfury Coil** – Increases splash damage radius by 25%.
- ** Warding Halo** – Reduces incoming damage by 15% when not firing.
- ** Echo Pulse** – Hits a second nearby airborne target at 50% damage.
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Arcane Watcher – Sentinel of the Sylari Veil
Defense – Ground Only | Faction: Sylari Ascendancy
Lore
Carved from obsidian stone and imbued with forgotten glyphs, the Arcane Watcher channels raw leyline energy into focused pulses of force. The Sylari rarely build these in plain sight — they're typically disguised among ruins or trees until they fire. Not merely a turret, but a guardian with a mind of its own.
“The stone sees. The stone waits. The stone strikes.”
Role
A burst ground defense that fires a beam of arcane energy, dealing damage and briefly disrupting ability activation on hit. Ideal against spellcasters and crowd-control attackers.
Arcane Watcher – Stats by Level
Level Damage/Shot Burst Count Reload Time HP Special Effect 1 45 1 2.0s 550 — 2 60 1 1.9s 675 10% chance to Disrupt ability use (1s) 3 75 2 1.8s 800 15% Disrupt + Arcane Burn (10 DPS for 2s) 4 90 2 1.7s 950 20% Disrupt + Arcane Burn 5 110 3 1.6s 1100 25% Disrupt + Arcane Burn + +10% Crit Damage Strategy Tips
Pair with Thorn Spitters to keep enemies in range longer.
Arcane Watchers are great near resource clusters, preventing high-level spell units from sneaking in.
Best used near Moonshade Nexus for increased effectiveness in the buff grid.
Suggested Upgrades – Future Voting Ideas
Echo Pulse – A second pulse hits a random nearby enemy.
Obsidian Core – Adds +30% resistance to splash damage.
Mind Snare – Disrupted enemies move 20% slower for 1.5s.