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Warspire Hall – Command the Blade and Bow
Barracks | Faction: Sylari Ascendancy
Lore
Graceful spires laced with glowing runes rise above the forest canopy — this is the Warspire Hall, where strategy is art and warriors are forged through precision and purpose. Within its halls, Moonblade Sentinels spar beneath starlight, and Tricksters study arcane misdirection in silence.
“We do not train for war. We perfect it.”
Role
The Warspire Hall is the barracks of the Sylari faction. It produces core ground and support units, unlocking higher-tier troops as the structure is upgraded.
Unlocks 4 core Sylari units:
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Moonblade Sentinel
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Sylvan Marksman
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Runebound Trickster
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Wyrmcaller (Available after Ether Workshop level 2)
Warspire Hall – Unlocks by Level
Level Unlocked Units Training Speed Unit Cap Bonus 1 Moonblade Sentinel Base — 2 Sylvan Marksman +5% +5 3 Runebound Trickster +10% +10 4 Wyrmcaller (requires Ether Workshop Lvl 2) +15% +15 5 Faster Tier 3 Training +25% +20 Strategy Tips
Pair training with Ether Workshop upgrades to unlock max-level units early.
Combine with Leafguard Camps to increase your deployable army size.
Upgrade early for access to Runebound Trickster — useful for disrupting defenses.
Suggested Upgrades – Future Voting Ideas
- ** Twin Spires** – Allows training of 2 unit types at once.
- ** Phantom Drill** – Units exit with temporary evasion buff.
- ** Lunar Forge** – Units trained at night (in-game clock) gain +10% damage for 1 raid.
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Ether Workshop – Ascend Beyond Limits
Utility Building | Faction: Sylari Ascendancy
Lore
Deep beneath the crystal roots of the Sylari forest, the Ether Workshop hums with the rhythm of ancient aether flows. Here, time bends, matter whispers, and warriors are transformed not by steel, but by intention and arcane infusion.
“In the hands of the Sylari, even air can be weaponized.”
Role
The Ether Workshop is your unit upgrade center — a place of ritual enhancement where your four core Sylari units ascend from capable to elite. It unlocks level-based upgrades for each unit, enhancing stats, abilities, and passive effects.
Unlocks Unit Upgrades I–V for:
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Moonblade Sentinel
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Sylvan Marksman
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Runebound Trickster
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Wyrmcaller
Ether Workshop – Upgrade Path
Level Unlocks Research Speed Bonus Energy Cost Reduction 1 Unit Level 2 — — 2 Unit Level 3 +5% — 3 Unit Level 4 +10% -5% 4 Unit Level 5 +15% -10% 5 Advanced Research Tier (Future Vote) +20% -15% Strategy Tips
Upgrade Moonshade Nexus in tandem to maximize synergy buffs.
Plan ahead — Ether Workshop upgrades take time. Use Leafguard Camps to prep while waiting.
Higher-level units make huge differences in mid- to high-tier raids.
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Suggested Upgrades – Future Voting Ideas
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Quantum Folding – Unlocks dual-unit upgrade queues.
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Aether Bloom – Slowly regenerates upgrade energy over time.
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Ethereal Imprint – Grants permanent passive bonuses to all upgraded units.
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Aether Warden – Skybind Sentinel of the Sylari
Defense – Air Only | Faction: Sylari Ascendancy
Lore
Crafted from enchanted obsidian and stabilized aetherium, the Aether Warden floats silently above the battlefield. It reads the skies like a scribe reads prophecy — striking only when the arcane patterns align. Its shimmering core pulses with stored skyfire, discharging searing bolts into any who threaten the glade from above.
“Wings mean little when the wind obeys me.”
Role
The Aether Warden is an air-only defense designed to track and intercept flying units with high-speed projectiles. Its shots deal moderate burst damage with a slight tracking delay, rewarding precise placement and coverage synergy.
Aether Warden – Stats by Level
Level Damage/Shot Volley Size Reload Time HP Special Effect 1 60 1 1.6s 500 — 2 75 2 1.5s 650 +5% projectile speed 3 90 2 1.4s 800 10% projectile speed, minor splash (0.5 tile radius) 4 110 3 1.3s 950 Adds Aether Mark (targets take 5% more air dmg) 5 130 3 1.2s 1100 15% faster shots + Aether Mark + +10% splash radius Strategy Tips
Best used in pairs for full aerial coverage over your Townhall and resource collectors.
Combo with the Prism Obelisk for overlapping anti-air zones.
Use Moonshade Nexus placement to buff its firing rate in synergy zones.
Suggested Upgrades – Future Voting Ideas
- ** Skyfury Coil** – Increases splash damage radius by 25%.
- ** Warding Halo** – Reduces incoming damage by 15% when not firing.
- ** Echo Pulse** – Hits a second nearby airborne target at 50% damage.
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Arcane Watcher – Sentinel of the Sylari Veil
Defense – Ground Only | Faction: Sylari Ascendancy
Lore
Carved from obsidian stone and imbued with forgotten glyphs, the Arcane Watcher channels raw leyline energy into focused pulses of force. The Sylari rarely build these in plain sight — they're typically disguised among ruins or trees until they fire. Not merely a turret, but a guardian with a mind of its own.
“The stone sees. The stone waits. The stone strikes.”
Role
A burst ground defense that fires a beam of arcane energy, dealing damage and briefly disrupting ability activation on hit. Ideal against spellcasters and crowd-control attackers.
Arcane Watcher – Stats by Level
Level Damage/Shot Burst Count Reload Time HP Special Effect 1 45 1 2.0s 550 — 2 60 1 1.9s 675 10% chance to Disrupt ability use (1s) 3 75 2 1.8s 800 15% Disrupt + Arcane Burn (10 DPS for 2s) 4 90 2 1.7s 950 20% Disrupt + Arcane Burn 5 110 3 1.6s 1100 25% Disrupt + Arcane Burn + +10% Crit Damage Strategy Tips
Pair with Thorn Spitters to keep enemies in range longer.
Arcane Watchers are great near resource clusters, preventing high-level spell units from sneaking in.
Best used near Moonshade Nexus for increased effectiveness in the buff grid.
Suggested Upgrades – Future Voting Ideas
Echo Pulse – A second pulse hits a random nearby enemy.
Obsidian Core – Adds +30% resistance to splash damage.
Mind Snare – Disrupted enemies move 20% slower for 1.5s.
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Thorn Spitter – The Silent Sentinel of the Sylari
Defense – Ground Only | Faction: Sylari AscendancyLore
Forged from enchanted brambles and bound with moonsteel sinew, the Thorn Spitter lies dormant until its prey draws near. A relic of ancient Elven wars, it launches armor-piercing thorns in silent bursts, punishing any ground troops that dare breach the glade.
“Let them walk boldly. Their path is pain.”
Role
Ground-only defense turret that fires a rapid volley of piercing thorns. Best positioned to protect tight choke points or near your Moonshade Nexus for synergy with buffs.
Thorn Spitter – Stats by Level
Level Damage/Shot Shots/Burst Reload Time HP Special Effect 1 40 3 1.8s 600 — 2 55 3 1.8s 750 +5% chance to inflict Slow 3 70 4 1.7s 900 10% chance to Slow 4 85 4 1.6s 1050 10% Slow + +10% Crit Chance 5 100 5 1.5s 1200 15% Slow + +15% Crit Chance Strategy Tips
Place two Thorn Spitters in a V shape behind a barricade to focus fire on single-target tanks.
Buff with Moonshade Nexus grid for bonus projectile speed.
Pairs well with Nova Ring or Rune Shard Turret to catch slowed enemies in combo effects.
Suggested Upgrades – Future Voting Ideas
- ** Barbed Tips** – Increases damage over time on hit.
- ** Whispering Vines** – Camouflage until activated.
- ** Lunar Poison** – Adds damage-over-time effect vs. healers.
Community Voting
Got a better name? Want Thorn Spitter to evolve into a Venomroot or Bloomguard Cannon? Submit your designs or vote below.
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Flameforged Reservoir - Resource Storage
Stores magma-refined Pyrestone, sealed in obsidian containers.Level HP Max Pyrestone Storage Energy Containment Efficiency Upgrade Time Appearance Changes 1 1200 100,000 Basic 30m A small reinforced chamber, glowing with molten energy, with steam vents. 2 1800 250,000 Improved 1h The reservoir expands, with visible Pyrestone flows and reinforced iron plating. 3 2500 500,000 Enhanced 2h Magma conduits extend outward, increasing energy containment efficiency. 4 3500 750,000 High Efficiency 4h Heavy obsidian plating, larger containment tanks, and glowing core vents. 5 4500 1,200,000 Maximum Stability 8h A colossal furnace-like structure, with raging magma pools and intricate industrial mechanisms. Upgrade Breakdown:
HP Increases as the reservoir becomes more fortified.
Storage Capacity Expands, allowing larger reserves of Pyrestone to be held.
Energy Containment Efficiency Improves, ensuring less energy loss and more stable storage.
Visual Changes Add Complexity, with larger magma conduits, heavier plating, and advanced containment technology. -
Molten Ore Extractor - Resource Maker
Generates gold by pulling molten metals from deep below the ground.Level HP Gold Production Rate (per hour) Max Gold Storage Extraction Speed Upgrade Time Appearance Changes 1 1000 1,000 50,000 Normal 30m A small molten pit, with glowing vents and a simple ore chute. 2 1500 2,500 100,000 Faster 1h The extraction furnace grows, and magma pipes extend outward. 3 2000 5,000 250,000 Much Faster 2h Chains and reinforced iron plating protect the structure. 4 3000 8,500 500,000 Highly Efficient 4h A massive molten drill emerges, with glowing rune inscriptions. 5 4000 12,000 750,000 Maximum Output 8h Colossal lava vents, reinforced obsidian walls, and industrial smokestacks billow steam. -
Forgeheart Citadel - Command Center
The center of the empire, radiating molten power. Upgrading unlocks new buildings and troop levels.Level HP Max Gold Storage Max Pyrestone Storage Max Abyssal Ember Storage Unlocks Appearance Changes 1 2500 100,000 100,000 0 Basic structures A small, smoldering forge, with glowing vents and molten cracks. 2 3500 250,000 250,000 5,000 Spell Foundry The furnace grows larger, with chains and vents spewing sparks. 3 5000 500,000 500,000 15,000 Abyssal Crucible Massive iron spires emerge, magma pools bubble beneath. 4 7500 750,000 750,000 30,000 Abyssal Forge Skull-like vents appear, obsidian plating reinforces walls. 5 10,000 1,200,000 1,200,000 50,000 War Council Colossal molten chains, glowing runes, and a burning core pulsing with energy.