IronBornLogo.jpg
📜 Motto: "Steel, Honor, and Blood—For the Old Ways Shall Not Fade."

🌍 Overview:
Among the countless civilizations scattered across the stars, one stands defiant against the tide of technology—the Ironborn. Descendants of a lost medieval world, they reject cybernetics and machines, relying instead on steel, strategy, and the will of their gods. Their cities are walled fortresses, their warriors wield great hammers and longbows, and their resolve is unbreakable.

With their ancient traditions, the Ironborn fight with the strength of trained warriors, divine magic, and siege tactics, proving that even in a universe of plasma and AI, steel and faith still hold power.

🏛 Key Buildings
These structures form the foundation of Ironborn society, blending medieval strength with Void-infused resilience.

1️⃣ 🏰 The Great Keep – The heart of their faction, a towering citadel of stone and iron.
IronBornTheGreatKeep-level1.jpg
2️⃣ ⚒️ The Forge – Where master blacksmiths craft indestructible weapons and armor.
IronBornTheForge-Level1.jpg
3️⃣ 🎯 The Archery Range – Trains skilled bowmen to counter technologically advanced foes.
4️⃣ ⛪ The Sacred Chapel – A place of healing and divine power, where Crusaders receive blessings.
5️⃣ 🛡️ The Barracks – Houses the warriors of the Ironborn, preparing them for war.
6️⃣ ⚔️ The Siege Yard – Constructs powerful trebuchets and battering rams for breaching enemy defenses.
7️⃣ 🐑 The Shepherd's Grounds – Provides food and mounts, including warhorses and Void-touched beasts.

Core Units
The Ironborn Army consists of warriors trained in strength, faith, and siege tactics.

Frontline Fighters
Foot Soldier – The backbone of the army, armed with sword and shield.
Footsoldier.png
Hammer – A massive war-hammer-wielding knight who crushes enemy defenses.
Hammer.png
Guard – Heavily armored warriors who form shield walls against plasma fire.
Guard.png

Ranged & Tactical Units
Shooter – Skilled longbowmen trained in deadly precision.
Shooter.png
Sniper – Crossbowmen capable of piercing even the toughest enemy armor.
Sniper.png
Caster – A mystical warlock who calls upon ancient arcane forces.
Caster.png
Stealth & Specialists
Assassin – A rogue who strikes from the shadows and eliminates high-value targets.
Assassin.png
Commander – Leads squads with tactical buffs and inspiring battle cries.
Commander.png

Divine & Siege Units
Crusader – A holy knight wielding blessed weapons to smite unholy foes.
Crusader.png
Arcane Element – A mage infused with Void energy, bending reality to his will.
Arcane Elemental.png
Bruiser – A warlord who thrives in close combat, breaking enemy lines.
Bruiser.png

📜 Lore & Origins
The Ironborn hail from a world forgotten by time, where honor and war dictated survival. When the stars called, they refused the whispers of technology, choosing instead to wield their ancient ways in the battle for the Void. Their gods favor those who fight with steel, and their war priests bless each warrior before battle.

They view cybernetic factions as heresy, believing machines weaken the spirit. With trebuchets against plasma cannons, and faith against AI, they charge into battle undaunted by the horrors of the galaxy.

🗳️ What Do You Think?
⬆ Upvote if you believe the Ironborn deserve their place in the Void!
💬 Comment your thoughts! What units, abilities, or buildings should be expanded?

If you have your own Medieval Faction idea, submit it below and let the community vote! ⚔🏰