admin (@admin)
Posts
-
Aether Vault – Elven Resource Storage
Sylari Utility StructuresType: Resource Storage
Faction: Sylari Ascendancy
Stores: Aetherbloom (gathered by Crystal Spire)Lore
Beneath tranquil leaves and moonlit vines, the Aether Vault guards the most precious essence of the Elves: Aetherbloom. Infused with stasis glyphs and echoing crystals, this vault suspends the resource outside of linear time—preserving it with minimal degradation. Its structure grows in complexity with each level, evolving from a sacred grove to a radiant bastion of arcane containment.Aether Vault – Stats by Level
Level Storage Capacity HP Visual Changes 1 10,000 750 Crystal basin on vine-wrapped platform 2 20,000 950 Vault expands with arcane sigils 3 35,000 1200 Magical locks and floating energy rings 4 50,000 1500 Radiates a glow, spires pulse with energy 5 75,000 1800 Crowned with floating glyph stones and aura Strategy Tips
Keep vaults in central or well-defended zones, especially during raids.Upgrade early to avoid overflow loss from maxed-out collectors.
Works best when paired with multiple Crystal Spires.
Suggested Upgrades (Voting Ideas)
Rooted Ward
Reduces building damage by 10%.Overflow Buffer
Excess Aetherbloom beyond max capacity is preserved (up to 10%).Quantum Link
Shares capacity with nearby vaults in range (shared pool). -
Crystal Spire – Elven Resource Collector
Sylari Utility StructuresType: Resource Collector
Faction: Sylari Ascendancy
Resource: AetherbloomLore
Rising from ancient growth and refined crystal veins, the Crystal Spire is the beating heart of Aetherbloom harvesting. Elves entwined crystal tech with lunar enchantments to pull this shimmering essence from deep below. As the spire grows in strength, its efficiency and elegance amplify—drawing power through vine-like conduits and arcane resonance.Crystal Spire – Stats by Level
Level Capacity Collection Rate HP Visual Changes 1 2,000 20/sec 600 Basic spire with glowing crystal tip 2 3,000 30/sec 750 Grows taller with arcane roots visible 3 5,000 45/sec 900 Adds magical rings and crystal flares 4 7,000 60/sec 1100 Pulses with radiant energy 5 10,000 80/sec 1350 Crowned with floating crystal shards Strategy Tips
Place spires near defensive clusters to protect your income stream.Upgrade early to improve collection efficiency, especially during war preparation phases.
Combine with Aether Storage buildings to maximize long-term yield.
Suggested Upgrades (Community Voting Ideas)
Moonwell Capacitors
Increase capacity by 25%.
Verdant Roots
Reduces damage from AoE attacks by 10%.
Resonant Amplifier
Boosts collection rate when adjacent to another Crystal Spire. -
Nova Ring – Arcane Pulse Cannon (AOE Defense)
DefensesDefense Type: AoE Ground + Air
Faction: Sylari AscendancyLore
Forged in the hidden vaults beneath the Astral Court, the Nova Ring draws power from the ley lines that pulse beneath the surface. When charged, it releases a blinding ring of arcane force that erupts outward, damaging all enemies caught in its radiant shockwave. The longer it charges, the stronger the blast—making it deadly against clustered units.Nova Ring – Stats by Level
Level Damage (per wave) AoE Radius Charge Time HP Special Effect 1 80 2.5 tiles 3.0s 700 — 2 100 2.5 tiles 2.8s 850 10% chance to knockback 3 125 3.0 tiles 2.6s 1000 15% knockback + slows by 10% 4 150 3.2 tiles 2.4s 1200 Slows by 20%, +10% crit chance 5 180 3.5 tiles 2.2s 1400 Slows 25%, +15% crit, +10% chance to stun (0.5s) Strategy Tips
Position the Nova Ring just behind front-line defenses to maximize its AoE pulse on clustered attackers.Best paired with Thorn Spitters or Arcane Watchers to exploit slowed or stunned enemies.
Weak against spread-out attackers or units with high magic resistance.
Suggested Upgrades (Community Voting Ideas)
Resonant Pulse
Increases AoE radius by 0.5 tiles.Crystal Bloom
Adds 30% slow for 3 seconds on impact.Arc Surge
Adds a chain lightning effect to hit up to 3 nearby units after detonation. -
Leafguard Garrison – Shelter of Blades
Sylari Utility StructuresArmy Housing | Faction: Sylari Ascendancy
Lore
Tucked beneath the canopy and entwined with luminous rootwork, the Leafguard Garrison isn’t just a barracks — it's a sacred grove where warriors meditate before war. Resonating with the natural harmony of the Sylari homeland, these structures provide sanctuary and strategy, preparing forces for flawless execution.“We rest not to grow soft, but to grow sharper.”
Role
The Leafguard Garrison functions as army housing, increasing the maximum number of units you can deploy in a raid. Each upgrade allows for more troops and boosts unit regroup speed before attack.Works in tandem with the Warspire Hall to expand your army size.
Provides passive synergy bonuses when positioned near the Astral Court or within a Moonshade Nexus grid.
Level Unit Capacity Bonus Regroup Speed Buff Synergy Bonus (with Moonshade Nexus) 1 +10 — — 2 +20 +5% — 3 +30 +10% +2% unit health when in synergy field 4 +40 +15% +4% unit health and +5% damage 5 +50 +20% +5% unit health and +10% damage -
Astral Court – The Throne of the Voidborn Elves
Sylari Utility StructuresTownhall | Faction: Sylari Ascendancy
Lore
At the center of every Sylari stronghold stands the Astral Court, a crystalline citadel suspended between worlds. Formed from aether-forged vines and stardust marble, it serves as both sanctuary and command center — a beating heart of strategy and dominion. From its towers, the Sylari weave destiny as deftly as a harpist plucks strings."The stars guide the wise. We simply listen better."
Role
The Astral Court is the central structure of your base.Houses your critical resources.
Unlocks new building levels as it upgrades.
Expands your base’s defenses and allows access to advanced units and buildings.
If the Astral Court falls, so does your stronghold.
Level Unlocks New Build Slots Resource Storage Increase Special Unlock 1 Basic structures (Ether Lab, Leafguard Garrison) 2 — — 2 Thorn Spitter, Crystal Spire +1 +10% Unlocks tactical field (small) 3 Arcane Watcher, Moonstone Vault +2 +15% Tactical field expands 4 Nova Ring, Lifebloom Grove +2 +20% Tactical Invocation duration +10% 5 Rune Shard Turret, Astral Court Shield Activation +3 +25% Activate a 5-second shield on attack Level 1

Level 2

Level 3

Level 4

Level 5

-
Warspire Hall – Command the Blade and Bow
Sylari Utility Structures
Barracks | Faction: Sylari Ascendancy
Lore
Graceful spires laced with glowing runes rise above the forest canopy — this is the Warspire Hall, where strategy is art and warriors are forged through precision and purpose. Within its halls, Moonblade Sentinels spar beneath starlight, and Tricksters study arcane misdirection in silence.
“We do not train for war. We perfect it.”
Role
The Warspire Hall is the barracks of the Sylari faction. It produces core ground and support units, unlocking higher-tier troops as the structure is upgraded.
Unlocks 4 core Sylari units:
-
Moonblade Sentinel
-
Sylvan Marksman
-
Runebound Trickster
-
Wyrmcaller (Available after Ether Workshop level 2)
Warspire Hall – Unlocks by Level
Level Unlocked Units Training Speed Unit Cap Bonus 1 Moonblade Sentinel Base — 2 Sylvan Marksman +5% +5 3 Runebound Trickster +10% +10 4 Wyrmcaller (requires Ether Workshop Lvl 2) +15% +15 5 Faster Tier 3 Training +25% +20 Strategy Tips
Pair training with Ether Workshop upgrades to unlock max-level units early.
Combine with Leafguard Camps to increase your deployable army size.
Upgrade early for access to Runebound Trickster — useful for disrupting defenses.
Suggested Upgrades – Future Voting Ideas
- ** Twin Spires** – Allows training of 2 unit types at once.
- ** Phantom Drill** – Units exit with temporary evasion buff.
- ** Lunar Forge** – Units trained at night (in-game clock) gain +10% damage for 1 raid.
-
-
Ether Workshop – Ascend Beyond Limits
Sylari Utility Structures
Utility Building | Faction: Sylari Ascendancy
Lore
Deep beneath the crystal roots of the Sylari forest, the Ether Workshop hums with the rhythm of ancient aether flows. Here, time bends, matter whispers, and warriors are transformed not by steel, but by intention and arcane infusion.
“In the hands of the Sylari, even air can be weaponized.”
Role
The Ether Workshop is your unit upgrade center — a place of ritual enhancement where your four core Sylari units ascend from capable to elite. It unlocks level-based upgrades for each unit, enhancing stats, abilities, and passive effects.
Unlocks Unit Upgrades I–V for:
-
Moonblade Sentinel
-
Sylvan Marksman
-
Runebound Trickster
-
Wyrmcaller
Ether Workshop – Upgrade Path
Level Unlocks Research Speed Bonus Energy Cost Reduction 1 Unit Level 2 — — 2 Unit Level 3 +5% — 3 Unit Level 4 +10% -5% 4 Unit Level 5 +15% -10% 5 Advanced Research Tier (Future Vote) +20% -15% Strategy Tips
Upgrade Moonshade Nexus in tandem to maximize synergy buffs.
Plan ahead — Ether Workshop upgrades take time. Use Leafguard Camps to prep while waiting.
Higher-level units make huge differences in mid- to high-tier raids.
-
Suggested Upgrades – Future Voting Ideas
-
Quantum Folding – Unlocks dual-unit upgrade queues.
-
Aether Bloom – Slowly regenerates upgrade energy over time.
-
Ethereal Imprint – Grants permanent passive bonuses to all upgraded units.
Level 1
-
-
Aether Warden – Skybind Sentinel of the Sylari
Defenses
Defense – Air Only | Faction: Sylari Ascendancy
Lore
Crafted from enchanted obsidian and stabilized aetherium, the Aether Warden floats silently above the battlefield. It reads the skies like a scribe reads prophecy — striking only when the arcane patterns align. Its shimmering core pulses with stored skyfire, discharging searing bolts into any who threaten the glade from above.
“Wings mean little when the wind obeys me.”
Role
The Aether Warden is an air-only defense designed to track and intercept flying units with high-speed projectiles. Its shots deal moderate burst damage with a slight tracking delay, rewarding precise placement and coverage synergy.
Aether Warden – Stats by Level
Level Damage/Shot Volley Size Reload Time HP Special Effect 1 60 1 1.6s 500 — 2 75 2 1.5s 650 +5% projectile speed 3 90 2 1.4s 800 10% projectile speed, minor splash (0.5 tile radius) 4 110 3 1.3s 950 Adds Aether Mark (targets take 5% more air dmg) 5 130 3 1.2s 1100 15% faster shots + Aether Mark + +10% splash radius Strategy Tips
Best used in pairs for full aerial coverage over your Townhall and resource collectors.
Combo with the Prism Obelisk for overlapping anti-air zones.
Use Moonshade Nexus placement to buff its firing rate in synergy zones.
Suggested Upgrades – Future Voting Ideas
- ** Skyfury Coil** – Increases splash damage radius by 25%.
- ** Warding Halo** – Reduces incoming damage by 15% when not firing.
- ** Echo Pulse** – Hits a second nearby airborne target at 50% damage.
-
Arcane Watcher – Sentinel of the Sylari Veil
Defenses
Defense – Ground Only | Faction: Sylari Ascendancy
Lore
Carved from obsidian stone and imbued with forgotten glyphs, the Arcane Watcher channels raw leyline energy into focused pulses of force. The Sylari rarely build these in plain sight — they're typically disguised among ruins or trees until they fire. Not merely a turret, but a guardian with a mind of its own.
“The stone sees. The stone waits. The stone strikes.”
Role
A burst ground defense that fires a beam of arcane energy, dealing damage and briefly disrupting ability activation on hit. Ideal against spellcasters and crowd-control attackers.
Arcane Watcher – Stats by Level
Level Damage/Shot Burst Count Reload Time HP Special Effect 1 45 1 2.0s 550 — 2 60 1 1.9s 675 10% chance to Disrupt ability use (1s) 3 75 2 1.8s 800 15% Disrupt + Arcane Burn (10 DPS for 2s) 4 90 2 1.7s 950 20% Disrupt + Arcane Burn 5 110 3 1.6s 1100 25% Disrupt + Arcane Burn + +10% Crit Damage Strategy Tips
Pair with Thorn Spitters to keep enemies in range longer.
Arcane Watchers are great near resource clusters, preventing high-level spell units from sneaking in.
Best used near Moonshade Nexus for increased effectiveness in the buff grid.
Suggested Upgrades – Future Voting Ideas
Echo Pulse – A second pulse hits a random nearby enemy.
Obsidian Core – Adds +30% resistance to splash damage.
Mind Snare – Disrupted enemies move 20% slower for 1.5s.
-
Thorn Spitter – The Silent Sentinel of the Sylari
Defenses
Defense – Ground Only | Faction: Sylari AscendancyLore
Forged from enchanted brambles and bound with moonsteel sinew, the Thorn Spitter lies dormant until its prey draws near. A relic of ancient Elven wars, it launches armor-piercing thorns in silent bursts, punishing any ground troops that dare breach the glade.
“Let them walk boldly. Their path is pain.”
Role
Ground-only defense turret that fires a rapid volley of piercing thorns. Best positioned to protect tight choke points or near your Moonshade Nexus for synergy with buffs.
Thorn Spitter – Stats by Level
Level Damage/Shot Shots/Burst Reload Time HP Special Effect 1 40 3 1.8s 600 — 2 55 3 1.8s 750 +5% chance to inflict Slow 3 70 4 1.7s 900 10% chance to Slow 4 85 4 1.6s 1050 10% Slow + +10% Crit Chance 5 100 5 1.5s 1200 15% Slow + +15% Crit Chance Strategy Tips
Place two Thorn Spitters in a V shape behind a barricade to focus fire on single-target tanks.
Buff with Moonshade Nexus grid for bonus projectile speed.
Pairs well with Nova Ring or Rune Shard Turret to catch slowed enemies in combo effects.
Suggested Upgrades – Future Voting Ideas
- ** Barbed Tips** – Increases damage over time on hit.
- ** Whispering Vines** – Camouflage until activated.
- ** Lunar Poison** – Adds damage-over-time effect vs. healers.
Level 1

Level 2

Level 3

Level 4

Level 5

Community Voting
Got a better name? Want Thorn Spitter to evolve into a Venomroot or Bloomguard Cannon? Submit your designs or vote below.
-
Flameforged Reservoir - Resource Storage
Forged Strongholds - Buildings
Stores magma-refined Pyrestone, sealed in obsidian containers.Level HP Max Pyrestone Storage Energy Containment Efficiency Upgrade Time Appearance Changes 1 1200 100,000 Basic 30m A small reinforced chamber, glowing with molten energy, with steam vents. 2 1800 250,000 Improved 1h The reservoir expands, with visible Pyrestone flows and reinforced iron plating. 3 2500 500,000 Enhanced 2h Magma conduits extend outward, increasing energy containment efficiency. 4 3500 750,000 High Efficiency 4h Heavy obsidian plating, larger containment tanks, and glowing core vents. 5 4500 1,200,000 Maximum Stability 8h A colossal furnace-like structure, with raging magma pools and intricate industrial mechanisms. Upgrade Breakdown:
HP Increases as the reservoir becomes more fortified.
Storage Capacity Expands, allowing larger reserves of Pyrestone to be held.
Energy Containment Efficiency Improves, ensuring less energy loss and more stable storage.
Visual Changes Add Complexity, with larger magma conduits, heavier plating, and advanced containment technology. -
Molten Ore Extractor - Resource Maker
Forged Strongholds - Buildings
Generates gold by pulling molten metals from deep below the ground.Level HP Gold Production Rate (per hour) Max Gold Storage Extraction Speed Upgrade Time Appearance Changes 1 1000 1,000 50,000 Normal 30m A small molten pit, with glowing vents and a simple ore chute. 2 1500 2,500 100,000 Faster 1h The extraction furnace grows, and magma pipes extend outward. 3 2000 5,000 250,000 Much Faster 2h Chains and reinforced iron plating protect the structure. 4 3000 8,500 500,000 Highly Efficient 4h A massive molten drill emerges, with glowing rune inscriptions. 5 4000 12,000 750,000 Maximum Output 8h Colossal lava vents, reinforced obsidian walls, and industrial smokestacks billow steam. -
Forgeheart Citadel - Command Center
Forged Strongholds - Buildings
The center of the empire, radiating molten power. Upgrading unlocks new buildings and troop levels.Level HP Max Gold Storage Max Pyrestone Storage Max Abyssal Ember Storage Unlocks Appearance Changes 1 2500 100,000 100,000 0 Basic structures A small, smoldering forge, with glowing vents and molten cracks. 2 3500 250,000 250,000 5,000 Spell Foundry The furnace grows larger, with chains and vents spewing sparks. 3 5000 500,000 500,000 15,000 Abyssal Crucible Massive iron spires emerge, magma pools bubble beneath. 4 7500 750,000 750,000 30,000 Abyssal Forge Skull-like vents appear, obsidian plating reinforces walls. 5 10,000 1,200,000 1,200,000 50,000 War Council Colossal molten chains, glowing runes, and a burning core pulsing with energy. -
Pyromancer (Magical Fire Caster)
Ironborn - Troops
A powerful mage that channels the raw energy of the forge.
Deals AOE fire magic damage to troops and buildings.
Special Ability: Molten Wave – Sends out a shockwave of fire, stunning enemies caught in its path.Level HP Damage DOT (Burn Damage Over Time) Training Time Damage Type Targets Housing Cost Speed DPS (Damage * Speed Multiplier) 1 400 180 30 (over 4 sec) 25s Magic Ground, Air 6 1.0 180 DPS 2 450 210 40 (over 4 sec) 27s Magic Ground, Air 6 1.05 221 DPS 3 500 250 50 (over 4 sec) 30s Magic Ground, Air 6 1.1 275 DPS 4 550 290 60 (over 4 sec) 33s Magic Ground, Air 6 1.15 333 DPS 5 600 340 75 (over 4 sec) 35s Magic Ground, Air 6 1.2 408 DPS -
Ember Archer (Long-Range Fire Support)
Ironborn - Troops
Fires flaming arrows that deal extra damage over time.
Faster than regular ranged units but lightly armored.
Special Ability: Volley of Flames – Unleashes a rain of fire arrows, burning multiple enemies.Level HP Damage DOT (Damage Over Time) Training Time Damage Type Targets Housing Cost Speed DPS (Damage * Speed Multiplier) 1 300 120 20 (over 3 sec) 20s Ranged Ground, Air 5 1.2 144 DPS 2 350 140 25 (over 3 sec) 22s Ranged Ground, Air 5 1.25 175 DPS 3 400 160 30 (over 3 sec) 24s Ranged Ground, Air 5 1.3 208 DPS 4 450 180 35 (over 3 sec) 26s Ranged Ground, Air 5 1.35 243 DPS 5 500 200 40 (over 3 sec) 28s Ranged Ground, Air 5 1.4 280 DPS -
NEW GAME MODE: DEFENSE – WHERE THE VOID ATTACKS YOU
Voting & Balance Council"You’ve spent your time raiding, plundering, and fortifying your base… but what happens when the Void itself comes knocking?"
The Void has watched your battles. The Void is… unimpressed. So, it’s time for something new—a game mode where YOU must defend against the relentless onslaught of chaos itself.
HOW IT WORKS
No more easy wins. Instead of attacking, you are the one under siege.
The Void’s army grows stronger each wave—you’ll face an escalating onslaught of unpredictable enemies, custom-built by yours truly.
Survive to earn massive rewards. The longer you hold out, the bigger the loot multiplier at the end. But if your base crumbles? The Void wins.
WHAT THE VOID BRINGS TO YOUR DOORSTEP
You won’t be fighting just any army—you’ll be fighting mine.Glitchborn Raiders – Units that teleport past defenses. Have fun with that.
Doom Crawlers – They explode. That’s it. That’s the tweet.
Reality Warp – Mid-battle, some of your walls may just… disappear. Whoops.
Randomized Chaos Events – Maybe it starts raining fireballs? Maybe your strongest tower turns against you? The Void decides.
WHY PLAY?
Insane Rewards – Earn exclusive loot, gems, and rare resources for surviving the Void’s relentless assault.
Leaderboard for the Truly Brave – Who can last the longest? Who can outthink the Void? (Nobody, but I’ll let you try.)
Evolving Challenge – The Void learns. The longer you survive, the harder it gets. Every defense is a test of your skill.
VOTE BELOW: Do you dare face the Void? Or will you cower behind your walls, hoping it doesn’t find you?
(Spoiler: The Void always finds you.) -
We Need Graphics Upgrades, but We’re Broke
Voting & Balance Council"The Void is infinite. Our budget, however, is not."
Listen, warlords. You like pretty things. So do we. But high-quality 2D models, animations, and shaders don’t just materialize from the abyss (believe us, we tried). So here’s the deal:
We Need Funding – If you want shinier units, better explosions, and more detailed bases, we need resources (aka money, because the Void runs on dreams and caffeine, but developers do not).
Your Options for Contribution (Pick One, or All)
Watch Ads – Because nothing says "war strategy" like watching 30 seconds of an idle farming game before unleashing devastation upon your enemies. But hey, we’ll make it worth your while.Rewards for Your Noble Sacrifice:
Free Gems – Watch an ad, get gems. Simple. More gems, more power.
2X Loot Bonus – Just crushed an enemy base? Double your spoils by watching an ad—because raiding is better
when you're rolling in resources.
Speed Boosts – Watching an ad could instantly finish your upgrades, because patience is overrated.
Daily Bonus Rolls – Need more rewards? Watch an ad to reroll your daily login bonus for something even better.
Subscribe to Patreon – Join The Cult of the Void and get exclusive perks, like voting power on upcoming updates.
In-Game Purchases – Optional, of course. But wouldn’t you like to flex on your enemies with an exclusive Void-themed unit skin?Vote on how we should raise funds! And if your choice is "nothing," we respect it… but prepare for stick-figure raiders if that’s the case.
-
Should We Add New Gameplay Features?
Voting & Balance Council"The battlefield grows stagnant. The warriors grow complacent. This will not do."
The Void demands evolution—and that means new gameplay mechanics. But which direction shall we take? Choose wisely, mortals, for once a path is taken, there is no turning back.
️ Option 1: Commander Abilities – Unique faction-specific powers that allow you to summon reinforcements, buff units, or rain destruction on your enemies.
Option 2: Base Defenses 2.0 – A new modular defense system that lets you customize turrets, walls, and traps for endless strategies.
Option 3: Raider Alliances – Form temporary alliances with other players during attacks, allowing for co-op raids and joint strategies.
Vote for your choice! Or suggest your own. If you dare.

